Const Optional settings: BakeGeometryOptionsOptionally avoid baking the transformation, as this only works conveniently if the parent structure is baked as well. Baking morph targets only is a use case when preparing a mesh for CSG operations, which doesn't consider morph targets (yet).
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Removes transformation data from the mesh and stores it in the geometry, which is called "baking". Also considers the geometry change from morph targets and skeletons.